

DEF:42, VIT+7, Evasion -7, Physical damage taken -4%, Haste +4%, Lv.93 WAR/PLD) to a "Fourth Division armet" (Head piece. The player ends up with an armor piece of their visual preference that holds the stats they already earned.įor Example, if a player would like to transfer the stats of a "Chersos helm" ( Head piece. The Visual Pieces statistics are all wiped and replaced with the Stat Pieces statistics. Players trade the Stat Piece followed by the Visual Piece or vice versa along with a cost requirement.
STAT TRANSFER COST TRIAL
The trading process is irrelevant and can be handled numerous ways but the first method that comes to mind is something along the lines of the Trial Moogle trade method. One piece should be the piece that contains the stats they'd like to transfer, this is the 'Stat Piece', while the second piece represents the appearance they would prefer, and this is the 'Visual Piece'. Players must obtain 2 pieces of similar type armor such as two pieces or two pieces. I feel this idea will greatly help in the effort to ensure that FFXI Online remain both enjoyable to its players and profitable to SE.Īllow players to change the 'appearance' of armor pieces they have obtained to the 'appearance' of other armor pieces they obtained. And so I propose a solution that would help strengthen the diminishing desire to play and replay FFXI Online in its players by restoring a sense of variety and making the game more visually appealing. Although, I'm sure, this lacking variety hasn't been the direct cause for loss to FFXI I feel that this and similar elements combined, do or can. In an effort to support the players appreciation for individualism and variety within the world of FFXI I present this modification. In addition to this, the current 'trend' seems to be Perle, Aurore, and Teal to job corresponding seal-type gear. Most gear on sale or otherwise obtainable with ease are low level gear or high level gear. A lot of equipment at mid-levels is no longer used, this can be verified by the lacking sales of low level gear within the Auction House. As such, we see less variety between players making the environment blander. Nowadays, lower levels are neglected for easier methods of leveling up and this renders mid-level gear almost irrelevant. It made the game more fun to look at and thusly, more enjoyable.

In the past, as players advanced in levels within FFXI, we got to see a diversity of gear & equipment that helped inspire a sense of individualism and variety. Thank you in advance for considering this idea. I've briefly included an idea for modification to the FFXI Online game.
